# Additional plist data

**URL:** <https://forums.unrealengine.com/t/additional-plist-data/338713>\
**Category:** Mobile\
**Tags:** google, unreal-engine, iOS, config, question\
**Created:** [November 16, 2015, 11:51pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713 "2015-11-16T23:51:49Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![Neros](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Neros](https://forums.unrealengine.com/u/Neros)\
**Post date:** [November 16, 2015, 11:51pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/1 "2015-11-16T23:51:49Z")

</div>

I have a plist file generated by google analytics that i need to add to my project.

plist looks like this (real numbers replaced with dummy text):

```
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>AD_UNIT_ID_FOR_BANNER_TEST</key>
	<string>ca-app-pub-9999999999999999/9999999999</string>
	<key>AD_UNIT_ID_FOR_INTERSTITIAL_TEST</key>
	<string>ca-app-pub-9999999999999999/9999999999</string>
	<key>TRACKING_ID</key>
	<string>UA-99999999-9</string>
	<key>PLIST_VERSION</key>
	<string>1</string>
	<key>BUNDLE_ID</key>
	<string>com.company.project</string>
	<key>IS_ADS_ENABLED</key>
	<true/>
	<key>IS_ANALYTICS_ENABLED</key>
	<true/>
	<key>IS_APPINVITE_ENABLED</key>
	<false/>
	<key>IS_GCM_ENABLED</key>
	<false/>
	<key>IS_SIGNIN_ENABLED</key>
	<false/>
	<key>GOOGLE_APP_ID</key>
	<string>999-app-id-999</string>
</dict>
</plist>

```

additional plist data input is a small textbox like so:

![67042-capture.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/e/7/ee7efaf6841a7f43497879c751c18bc7a1fb7bf0.png)

**How do I add the appropriate data to my config?**

---

<div class="post-metadata">

**Author:** ![Neros](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Neros](https://forums.unrealengine.com/u/Neros)\
**Post date:** [November 23, 2015, 12:12am UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/2 "2015-11-23T00:12:09Z")

</div>

bump bump bump

---

<div class="post-metadata">

**Author:** ![Taurian](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Taurian](https://forums.unrealengine.com/u/Taurian)\
**Post date:** [November 27, 2016, 9:46pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/3 "2016-11-27T21:46:00Z")

</div>

I’d like to know as well. Currently setting anything in that field seems to cause problems.

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<div class="post-metadata">

**Author:** ![ach1lles](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ach1lles](https://forums.unrealengine.com/u/ach1lles)\
**Post date:** [January 23, 2017, 12:44pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/4 "2017-01-23T12:44:40Z")

</div>

OK I solved my problem with this by looking at the produced pList File and realising that I needed to include the XML format code for the expected output. So for my camera access entry I added this line into the “Extra Plist data” input on the iOS settings page:

```
<key>NSCameraUsageDescription</key><string>Camera is used for AR functionality</string>

```

I hope this helps someone

R

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<div class="post-metadata">

**Author:** ![anonymous\_user\_b775ba84](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b775ba84](https://forums.unrealengine.com/u/anonymous_user_b775ba84)\
**Post date:** [February 21, 2017, 2:40pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/5 "2017-02-21T14:40:48Z")

</div>

Adding the XML format … etc. worked for me;)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_515625df](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_515625df](https://forums.unrealengine.com/u/anonymous_user_515625df)\
**Post date:** [March 28, 2017, 9:00pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/6 "2017-03-28T21:00:25Z")

</div>

Thank you very much! That’s exactly what I was looking for

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<div class="post-metadata">

**Author:** ![Lutherbrian](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Lutherbrian](https://forums.unrealengine.com/u/Lutherbrian)\
**Post date:** [September 7, 2017, 10:34pm UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/7 "2017-09-07T22:34:32Z")

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I’m having a similar problem when trying to launch Shari from a UE4 app. It works on all other devices but it won’t launch safari on my iphone. Is there a certain additional plist entry I should use?

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<div class="post-metadata">

**Author:** ![VyTe](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/vyte/32/489825_2.png) [@VyTe](https://forums.unrealengine.com/u/VyTe)\
**Post date:** [October 31, 2023, 4:19am UTC](https://forums.unrealengine.com/t/additional-plist-data/338713/8 "2023-10-31T04:19:00Z")

</div>

Thanks for this very very good tipp! Helped me out very well!
