# Adding new class that derives from plugin class

**URL:** <https://forums.unrealengine.com/t/adding-new-class-that-derives-from-plugin-class/302333>\
**Category:** Plugins\
**Tags:** unreal-engine, Plugins, UE4, CPP, question\
**Created:** [December 23, 2014, 12:02pm UTC](https://forums.unrealengine.com/t/adding-new-class-that-derives-from-plugin-class/302333 "2014-12-23T12:02:03Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Rogue\_Programmer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rogue_programmer/32/731748_2.png) [@Rogue\_Programmer](https://forums.unrealengine.com/u/Rogue_Programmer)\
**Post date:** [July 8, 2017, 9:20pm UTC](https://forums.unrealengine.com/t/adding-new-class-that-derives-from-plugin-class/302333/5 "2017-07-08T21:20:18Z")

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I had the same problem using RunebergVRPlugin. I wanted to derive a pawn class from RunebergVR\_Pawn and there were compile errors. I had tried many things including adding paths in the project settings, but nothing worked. Finally I found the following page on the wiki and at first it did not solve my problem. So I undid all my experiments, removed paths from project settings and did _only_ what the wiki page said and finally my project compiled.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

FYI: Even though everything compiles, there are errors showing on the VS Error List window and squiggly lines are showing from missing intellisense. There are no errors in the Build Output though, so seems better than not compiling at all.

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