# Adding more Viewmodels

**URL:** <https://forums.unrealengine.com/t/adding-more-viewmodels/2651171>\
**Category:** Feedback & Requests\
**Tags:** User-Interface, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [August 26, 2025, 5:06pm UTC](https://forums.unrealengine.com/t/adding-more-viewmodels/2651171 "2025-08-26T17:06:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CroakyJake12](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/croakyjake12/32/1014998_2.png) [@CroakyJake12](https://forums.unrealengine.com/u/CroakyJake12)\
**Post date:** [August 26, 2025, 5:06pm UTC](https://forums.unrealengine.com/t/adding-more-viewmodels/2651171/1 "2025-08-26T17:06:27Z")

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Could we please get more viewmodels in UEFN? Having more viewmodels would allow maps to feel more unique. Would it be possible to have viewmodels for:

- Control Prompts (the controls that appear down the side of the screen).
- Interact prompt (appears for example if you want to search a chest).
- Item pick-up prompt.
- Team info.
- Storm Timers (eg the “storm shrinks in 59 seconds” notification).
- Minimap.
- Accolades.
- Elimination text (player name, pfp, etc).
- Vehicle UI (health/speedometer/vehicle mods) and also the ability to hide/move this in the HUD manager.
- Battle pass UI (player level, XP, etc, so we can recreate the XP bar from chapter 2 for example).

Would it also be possible to get viewmodels for weapon mods in the equipped item info?
