Adding Camera Matinee Animation to First Person Controller

I’m looking at the MyCharacter blueprint (first person template) and when I click add component in Components tab, I don’t see anywhere to add a matinee component. I created a quick camera recoil animation by placing a matinee actor and in the level and then selecting MyCharacter as the actor to apply my matinee to. I’m trying to add that to the MyCharacter blueprint. I’d like to get my camera animation to play when firing the physics ball but I first need some kind of reference for it before I can script that to play. Am I going about this the wrong way?