When using “Add InstancedStaticMesh” in blueprint you can choose a static mesh in the details panel. Doing so changes to the node to “Add StaticMesh”.
I don’t know if this affects functionality, but it affects understanding.
Screenshots attached.
When using “Add InstancedStaticMesh” in blueprint you can choose a static mesh in the details panel. Doing so changes to the node to “Add StaticMesh”.
I don’t know if this affects functionality, but it affects understanding.
Screenshots attached.
Hi ,
Nice catch there! I’ve gone ahead and added this issue to our bug database. Thanks for bringing this issue to us!
-Max B.