"Add InstancedStaticMesh" node changes to"Add StaticMesh" when a mesh is selected

When using “Add InstancedStaticMesh” in blueprint you can choose a static mesh in the details panel. Doing so changes to the node to “Add StaticMesh”.

I don’t know if this affects functionality, but it affects understanding.

Screenshots attached.

Hi ,

Nice catch there! I’ve gone ahead and added this issue to our bug database. Thanks for bringing this issue to us!

-Max B.