# Add custom dylib to the project

**URL:** <https://forums.unrealengine.com/t/add-custom-dylib-to-the-project/113672>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [July 16, 2018, 3:54pm UTC](https://forums.unrealengine.com/t/add-custom-dylib-to-the-project/113672 "2018-07-16T15:54:23Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![BoBosan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BoBosan](https://forums.unrealengine.com/u/BoBosan)\
**Post date:** [July 18, 2018, 12:15am UTC](https://forums.unrealengine.com/t/add-custom-dylib-to-the-project/113672/3 "2018-07-18T00:15:53Z")

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I only know that plugin can wrap “.dll”. I’m not sure about “.lib”.

Maybe you can take a look at this tutorial.

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The tutorial integrate OpenCV through plugin but the Engine version in tutorial is 4.9.

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