i’m actually stuck with the colision system; My tree mesh is imported from blender with two _UCX collision on it, one for the Log, the other for the leaves.
My plan is :
A : to make my leaves colision only react with the mesh player (when my tree fall, the leaves don’t bounce on the floor and the player can’t see inside)
B: to make my log colision in “block all”
But i can’t find a way to change each UCX collision (that are in the same .fbx file with the tree mesh) with the presets i want. I hope i explained it right, pls let me know if you need more explanations.