hi
i want to have a widget (which is really nothing more than an image) display over an actor (building)
not sure whether the widget must actually be added to the viewport or not
also how do i change the transform of the widget to have and remain with the location of the actor
i also wonder if this actually something that must be done with a widget in the first place and not rather by adding a component to the actor blueprint from the start and then simply manipulating that
thanks