Add actor local rotation only works while moving

hello all

i am trying to apply “add actor local rotation” on a paper 2d character but however it only works while the character is moving with “add movement input”. when the character is standing still, there is no effect from “add actor local rotation”.

i am using the control rotation for other things , but there are cases i want to rotate the entire scene using “add actor local rotation”

dose any body know if it is a bug or i am missing something??

kind regards

i want to use it with only Yaw
i use github version 4.10
entirely blueprint project

it was the weirdest thing … i was using a condition not to trigger “add movement Input” and for some reason the add actor local rotation was turned off, but now by passing this condition everything looks ok