Actors randomly getting unparented and their location set to 0,0,0

I don’t have time to detail this more at the moment but:

  • Fixing during gameplay would not be ideal if lighting is baked, you also convert back to static for batching etc.
  • It’s obviously not a hard drive issue.
  • 5.1.1

I even tried something like setting to static in construction script but that doesn’t seem to fix it either. This weird behaviour changing the mobility also only happen after reopening the editor or when packaging.

It was also happening on attached child actors. Pretty sure its a bug but cant confirm