Hello everyone. I have small or maybe not small problem. I made parent c++ class with base settings. Then 2 other class are deriving from it. In one class Tick is working in second it doesnt work. Parent class sets if actor can Tick. Does anyone know where can be issue?
parent
child which doesnt work
outputlog
Other child which derive from parent is playerpawn and it works great cuz i can move my player around level with tick.