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Actor Tick doesn't work

Hello everyone. I have small or maybe not small problem. I made parent c++ class with base settings. Then 2 other class are deriving from it. In one class Tick is working in second it doesnt work. Parent class sets if actor can Tick. Does anyone know where can be issue?
parent
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child which doesnt work
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outputlog
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Other child which derive from parent is playerpawn and it works great cuz i can move my player around level with tick.

Using the super call in the constructor?

I am dumb. I didnt use super call in BeginPlay.