Hi again Andrew,
Sorry to be a pain, but I am still stuck on this. I just need some clarification on how to set the bound scale in the content browser prior to spawning the blueprint with the mesh (since the game is procedural.)?
I did actually ask that in my last reply, but it was hidden after the picture which I can see is pretty misleading, Haha, Sorry about that. Thanks again, and for the details on the shadows, I’l have a read!