actor placed in level, cant send rpc to server?

its probably due to the actor placed in level isnt owned by a client

but how to do then easily? it seem to me that it was simple to code the effect on hit with a rpc multicast event inside the concerned actor… but client cant inform server that they hit it ? o_O

if someone know if i did something wrong, or how to do, i would need some help :slight_smile:

ty