Im using AddActorLocalOffset to move my pawn around the world and I
ve notice that when I Set Game Pause everything is paused but not the pawn,
Ive tried to do a event tick with branch with conditon is game paused if ture I set the Delta Location to 0 but still not working. I
ve also tried to set all movement variables to 0 but the pawn still moving when game is paused.
Anyone have idea how I can make the pawn stop his movement when game is paused?
Thanks for answers in advanced <3