My game works fine PIE/new editor window but in standalone mode I don’t see my actor (it’s third-person) and I can’t move either. I’ve made sure I’ve set the default game mode to my game in both ‘project settings’ and ‘world settings’.
Looking at some previous threads on the Answers hub it seems “cast to” nodes are often the culprit here (apparently you need to make sure you’ve cast your actors to your specific player and not just a generic actor) but I’ve scoured through my blueprints and can’t find a potential issue.
How would you advise going about debugging this? I’m not able to find where the log files for standalone are stored so knowing that would help as well (assuming the logs are help point to the problematic BP node[s])
Thanks for your thoughts!