# Actor can't see pawn via " PawnSensing"

**URL:** <https://forums.unrealengine.com/t/actor-cant-see-pawn-via-pawnsensing/2348086>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, pawn, question\
**Created:** [February 21, 2025, 7:42am UTC](https://forums.unrealengine.com/t/actor-cant-see-pawn-via-pawnsensing/2348086 "2025-02-21T07:42:39Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Consoler\_whole](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/consoler_whole/32/735576_2.png) [@Consoler\_whole](https://forums.unrealengine.com/u/Consoler_whole)\
**Post date:** [February 21, 2025, 7:42am UTC](https://forums.unrealengine.com/t/actor-cant-see-pawn-via-pawnsensing/2348086/1 "2025-02-21T07:42:39Z")

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Hi. I need made " follow " actor which walk way other actor. Best way I see it use “PawnSensing” element. But it see only player’s pawn. Even if actor I use as " leader " also pawn class. What wrong? I check with print, this pawn not sensed.

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**Author:** ![Mind-Brain](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mind-brain/32/906573_2.png) [@Mind-Brain](https://forums.unrealengine.com/u/Mind-Brain)\
**Post date:** [February 21, 2025, 2:12pm UTC](https://forums.unrealengine.com/t/actor-cant-see-pawn-via-pawnsensing/2348086/2 "2025-02-21T14:12:48Z")

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Hey @Consoler_whole!

AI can be complicated. Try to gather up what code you can and let’s see if we can’t get to the bottom of it! Try to post pictures, video, anything you can muster up! 🙂

Get back to us soon! 🙂

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**Author:** ![Consoler\_whole](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/consoler_whole/32/735576_2.png) [@Consoler\_whole](https://forums.unrealengine.com/u/Consoler_whole)\
**Post date:** [February 21, 2025, 7:33pm UTC](https://forums.unrealengine.com/t/actor-cant-see-pawn-via-pawnsensing/2348086/3 "2025-02-21T19:33:40Z")

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Thank a lot my friend. I found what wrong. There need check option " see all pawns " ( some like this). Then it will caught all pawns in sight.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/6/2/3624576e9e4d6dfbacb70a83e2169cb9d681010d.jpeg)

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/a/f/dafad322c1fd101397b71cc38043e29df69dda08.png)

so this is BP following object

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/c/2/6c27cb1493ffa5819cbf7d3e465b8905a65b4432.png)

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/d/7/2d7d792280cc48d933b354116d9caef32ff97929.png)

This is Behavior Tree BP

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/4/9/c49dbe14c9353849aad4ad760d2200ff4ddb9333.png)

This Task BP.

Really Sphere not follow after Cube… All must work seems… 🙂

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [March 23, 2025, 7:34pm UTC](https://forums.unrealengine.com/t/actor-cant-see-pawn-via-pawnsensing/2348086/4 "2025-03-23T19:34:32Z")

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