Actor always spawns at 0,0,0 no matter what

It’s a bp actor with a scene component and a ■■■■ ton of hism components. I use this to drive the spawning of details around the region like trees, rocks, flowers etc etc…

It’s set to moveable as well and it’s quite easy to see that it isn’t in the right spot as it has a trace in a large bounding box that is the same size as the level so it being on 0,0,0 makes a hard edge on the terrain where nothing is being spawned.