Activating Camera Shake give "asset validation" cook error

Went to check my old map with camera shake and everything works fine there. Copied files of camera shake from there and pasted them to a new project - and this old camera shake works.

So it seems like now we have a “new” version that won’t work. During my tests with this new version, a new error flashed for a brief second that I didn’t notice before:
[DisallowedAssetReference] Disallowed reference to /Script/EngineCameras.LegacyCameraShake:EventGraph, Referenced by:Content/CameraShake.uasset (Blueprint), Plugin mount point:/547acd29-4619-9c15-2718-6cac0675bee7., Raw={
“errorMessage”: “MODULE VALIDATION FAILED (job cc6613f8-987a-4598-8d70-111f4e66c045):\n[DisallowedAssetReference] Disallowed reference to /Script/EngineCameras.LegacyCameraShake:EventGraph, Referenced by:Content/CameraShake.uasset (Blueprint), Plugin mount point:/547acd29-4619-9c15-2718-6cac0675bee7.”