Actions made in ACharacter gets executed on all clients.

So i have this problem where when i start a dedicated or listening (listening server will work until second player/ client joins server) server.
Ether in Editor or Standalone i can move and everything works great.
But in a network game i cant move and the functions called when i press Left Mouse Button and other BindActions.
I see the Debug messages on both clients.

Hope this makes sense to someone.
Thanks for any help.