[FONT=arial black]Hi @Pirate
[FONT=arial black]I loved the Data tables and components approach in your system!!!
About the situation: The interactive text does not works**. It was not covered in the tutorial how to migrate inventory in the custom project.
Here I migrated all using Epic’s standards. And everything was fine, but lacked the interactive text when I get close to objects.
Another situation: About mouse cursor conflicting with third person camera**
I need to know how to configure the mouse cursor that is always on while I play. As the game a third person game, is the mouse cursor that moves and not the orbital camera.
I have to press the left mouse button to to hold my third person orbital camera, but this button is uset for shield defense.
[FONT=arial black]The Ideal for my game is the mouse cursor only appears when the inventory is called by pressing the ‘I’ or ‘E’ key for example. And disappear when I press ‘I’ and/or ‘E’ key again.