The answer I came too was it all begins when the child is made.
When you create the child widget. Make your variables instance editable and expose on spawn. I had done this for text But hadnt thought about slate brush(Image).
This is the code. took nearly 3 days to figure it out. im tired boss…
I ended up using the same for loop for my text, Using the array index to gather infomation from a get node, the array input being my achivements gained.
And then crossing the the get into a map find node. And the map entered is corrosponding index against the image I wanted for that index line.
■■■■■■■ phewey…2 days to figure it out. Christ lol. If anyone has a better method, Itd love to know.