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Achieving fishing pole physics in Unreal Engine? [as in Unity3d]
Development
World Creation
unreal-engine
3dgo
(3dgo)
November 5, 2015, 8:08am
2
It’s possible
QQ截图20151105160538.png
799×350 178 KB
I just set all the limit angle to 0 and adjust the Stiffness.
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