# Accolade Device Now Available in UEFN!

**URL:** <https://forums.unrealengine.com/t/accolade-device-now-available-in-uefn/1275543>\
**Category:** Announcements\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [August 28, 2023, 4:38pm UTC](https://forums.unrealengine.com/t/accolade-device-now-available-in-uefn/1275543 "2023-08-28T16:38:25Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![davidpkami](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/davidpkami/32/1040403_2.png) [@davidpkami](https://forums.unrealengine.com/u/davidpkami)\
**Post date:** [September 10, 2023, 8:44pm UTC](https://forums.unrealengine.com/t/accolade-device-now-available-in-uefn/1275543/10 "2023-09-10T20:44:18Z")

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Accolade devices does not grant XP, although is calibrated.

> [@\[CRITICAL\] UEFN Maps does not grant EXP](https://forums.unrealengine.com/t/critical-uefn-maps-does-not-grant-exp/1280789/5):
>
> You need to add accolade devices now. Although I did this, waited for calibration, and still don’t get XP playing on public.

Accolade devices absolute KILLED my maps. I want the older system back. (The older before the first accolade launch, becase NOW if you make a map without accolade device **IT DOES NOT GRANT ANY XP** )

It is an absolute mess on creative. I see 1.0 maps with huge exploits of xp and in 2.0 (the future of creative) we don’t even have the save devices 🫠

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