Accessing object in the main game from mod?

It works ! but …
Thanks to , I’m able to move the water plane and the postprocessing volume in realtime. But I can’t move the physics volumes as they are marked STATIC. I can’t find a way to make them movable from my mod blueprint :frowning:
I have identified the volumes PhysicsVolume to PhysicsVolume_36 as wanted targets (I think, not sufficient tested).
Any idea ?