# Accessing child actor components from level blueprint

**URL:** <https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384>\
**Category:** Blueprint\
**Tags:** child-actor-componen, leap-motion, child-actors, unreal-engine, Blueprint, question\
**Created:** [January 30, 2019, 1:13pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384 "2019-01-30T13:13:28Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Turbo\_Papok](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Turbo\_Papok](https://forums.unrealengine.com/u/Turbo_Papok)\
**Post date:** [January 30, 2019, 1:13pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384/1 "2019-01-30T13:13:28Z")

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Hey guys,

I’m trying to access the particle system (3) I set up inside leap motion hands blueprint (2), from level blueprint. The said blueprint (2) is a child actor of another blueprint (1) and I don’t know how to access it.

The screenshot attached should explain this a lot better than I did. I’m a bit of a noob 🙂

 ![266980-screenshot-168-00000.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/3/4/f34ec420089dbe8a07adb2e1426298c12e304512.png)

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**Author:** ![plangton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@plangton](https://forums.unrealengine.com/u/plangton)\
**Post date:** [January 30, 2019, 1:30pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384/2 "2019-01-30T13:30:47Z")

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this would help you

> **[Actor reference from child actor component](https://forums.unrealengine.com/questions/261542/actor-reference-from-child-actor-component.html)**
>
> Hey folks, Is it possible to get an actor(object) reference from a child actor component? i.e can I get an instance of a child actor to allow for me to call functions on it? I can’t seem to find a way to get the instance of the child actor from the...

but basically, you should get the child component using getComponent for the type ChildActor and then access child value and cast that to your particle system type

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**Author:** ![Turbo\_Papok](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Turbo\_Papok](https://forums.unrealengine.com/u/Turbo_Papok)\
**Post date:** [January 30, 2019, 2:16pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384/3 "2019-01-30T14:16:05Z")

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Hey Plangton,

Thanks for helping out! I’ve found that thread yesterday, but couldn’t get much further with it. That’s where I am now (screenshot).

Would you be so kind and explain it a little more?

 ![266990-annotation-2019-01-30-151031.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/b/f/1bff6bd8fc0f6cc3ac34bb88dce7f87dbd1499af.jpeg)

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**Author:** ![Turbo\_Papok](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Turbo\_Papok](https://forums.unrealengine.com/u/Turbo_Papok)\
**Post date:** [January 30, 2019, 5:02pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384/4 "2019-01-30T17:02:22Z")

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I’m getting closer to the goal while learning Casting  
[[- YouTube](https://www.youtube.com/watch?v=SoBJGEtFOuM)][1] but I still can’t wrap my head around it. Here’s where I am now.

 ![267031-annotation-2019-01-30-175944.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/d/b/edb0c9a5023f76c889e0f86491c9557e7641f842.jpeg)

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**Author:** ![Turbo\_Papok](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Turbo\_Papok](https://forums.unrealengine.com/u/Turbo_Papok)\
**Post date:** [January 30, 2019, 5:56pm UTC](https://forums.unrealengine.com/t/accessing-child-actor-components-from-level-blueprint/442384/5 "2019-01-30T17:56:56Z")

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Got it. Screenshot below.

 ![267034-annotation-2019-01-30-185622.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/a/8/aa846d68c0d4094afd92fe4d505f2af07d7aa304.jpeg)
