# Accessed none when referencing player character

**URL:** <https://forums.unrealengine.com/t/accessed-none-when-referencing-player-character/487220>\
**Category:** Editor Scripting\
**Tags:** sublevel, reference, bug, accessed-none, unreal-engine, question\
**Created:** [August 9, 2021, 12:18pm UTC](https://forums.unrealengine.com/t/accessed-none-when-referencing-player-character/487220 "2021-08-09T12:18:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![AngryDoomGuy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AngryDoomGuy](https://forums.unrealengine.com/u/AngryDoomGuy)\
**Post date:** [August 9, 2021, 12:18pm UTC](https://forums.unrealengine.com/t/accessed-none-when-referencing-player-character/487220/1 "2021-08-09T12:18:01Z")

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Hello guys!

Got a weird one here. For some reason that is alluding me ATM I cant figure out why my referencing of the custom player character isnt working.

i’ve included screenshots below, and so hopefully someone might be able to point out the mistake I’ve made.

 ![345910-q4.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/1/6/3163218f5ef70f0ad2235131c712467ea0929c21.jpeg)

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<div class="post-metadata">

**Author:** ![AngryDoomGuy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AngryDoomGuy](https://forums.unrealengine.com/u/AngryDoomGuy)\
**Post date:** [August 9, 2021, 1:34pm UTC](https://forums.unrealengine.com/t/accessed-none-when-referencing-player-character/487220/2 "2021-08-09T13:34:31Z")

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Hey guys! Found a work around! Not ideal but it works. See below…

 ![345933-q5.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/b/3/ab3982ae99322721bfafc555352668440395b2b4.jpeg)
