Hello,
I am trying to communicate between blueprints.
I have one BP called BP_Door_Greenhouse with a custom event called SimulatePhysics
Here is how it looks:
Then I have another blueprint where I created a variable called Boor_Physics which is referenced to the first blueprint. Then I call that Simulate Physics custom event with this varable.
But it says Accessed None trying to read property Door_Physics. Why? Just in case if it matters, there is only one blueprint in the scene called BP_Door_Greenhouse.