# Access to files on PICO 4 

**URL:** <https://forums.unrealengine.com/t/access-to-files-on-pico-4/2673253>\
**Category:** XR Development\
**Tags:** unreal-engine, question, OpenXR\
**Created:** [November 9, 2025, 3:33pm UTC](https://forums.unrealengine.com/t/access-to-files-on-pico-4/2673253 "2025-11-09T15:33:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rheaness](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rheaness](https://forums.unrealengine.com/u/Rheaness)\
**Post date:** [November 9, 2025, 3:33pm UTC](https://forums.unrealengine.com/t/access-to-files-on-pico-4/2673253/1 "2025-11-09T15:33:50Z")

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Hello, I’m creating Unreal project for PICO 4 headset, and I want to access .pcd files that the user imports to a folder on PICO 4 separately from the .apk file. Is there specific folder that I should be using for the .pcd files or can I just create a folder in any location and request permission? What is the best way to request Android storage permissions in Unreal project?
