Acces GameMode properties from HUD

I am currently searching for an elegant solution for this matter, too. This is how I found your question here.

What I´ve learned so far: While the HUD is only executed on the client-side, the GameMode exists only on the server. Thus, it is not possible to get a simple reference in order to access the variables inside the GameMode BP. I guess Erasio is right and we need to use some sort of BP communication like interfaces.