# About GPU Raycast

**URL:** <https://forums.unrealengine.com/t/about-gpu-raycast/1179544>\
**Category:** C++\
**Tags:** unreal-engine, CPP, question\
**Created:** [May 26, 2023, 5:40pm UTC](https://forums.unrealengine.com/t/about-gpu-raycast/1179544 "2023-05-26T17:40:18Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![3dRaven](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/3draven/32/906552_2.png) [@3dRaven](https://forums.unrealengine.com/u/3dRaven)\
**Post date:** [May 26, 2023, 5:53pm UTC](https://forums.unrealengine.com/t/about-gpu-raycast/1179544/2 "2023-05-26T17:53:14Z")

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This thread might interest you

> [@Parallel Raycast for Lidar simulation](https://forums.unrealengine.com/t/parallel-raycast-for-lidar-simulation/612158/5):
>
> @JamesYoo82 message me at [devblitzer@gmail.com](mailto:devblitzer@gmail.com) ? I am collaborating with other researchers/engineers and think you’d be interested to learn more.

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