Able Ability System Info and Support Thread

Hello,

This plugin looks great!
I try using it on UE 4.24.2 but I am having 2 issues so far:

  1. Preview animation for Play Animation task doesn’t seem to work for me. The character remains in idle animation from the animation blueprint file even if the Animation Mode is set the “Single Node”. A workaround is to hit the “Step Back” button and then “Resume” so it would play, but it will not display the progress on the timeline. It was also reported on one of your tutorials on youtube a few months ago :slight_smile:
  2. Tried adding an “Apply Damage” task by following “Able Tutorial #1 - Creating a Simple Ability” tutorial. I set “Target Logic” and “Targeting” properties but after clicking Save, a dialog is displayed with the following error: “No Query Dependency Defined: BasicMelee with GetCopyResultsToContext”.

I will appreciate it if you can help me with those 2 issues!