# Ability to remove the viewport camera slide when navigating within the viewport

**URL:** <https://forums.unrealengine.com/t/ability-to-remove-the-viewport-camera-slide-when-navigating-within-the-viewport/490865>\
**Category:** Cinematics & Media\
**Tags:** viewport, slide, unreal-engine, question\
**Created:** [November 12, 2021, 4:24pm UTC](https://forums.unrealengine.com/t/ability-to-remove-the-viewport-camera-slide-when-navigating-within-the-viewport/490865 "2021-11-12T16:24:14Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![NezamJinnah](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@NezamJinnah](https://forums.unrealengine.com/u/NezamJinnah)\
**Post date:** [November 12, 2021, 4:24pm UTC](https://forums.unrealengine.com/t/ability-to-remove-the-viewport-camera-slide-when-navigating-within-the-viewport/490865/1 "2021-11-12T16:24:14Z")

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The viewport camera continues to move in the direction you last moved, even after releasing the direction keys.

For example, if I hold the right mouse button while holding the W key to move forward and then let go, the camera will still continue to move forward, slightly.

Can we have a way to disable this or a parameter to control the amount of camera slide or slow stop speed?

I often need to zoom in on something in the editor to take a closer look, and it can become very frustrating when the viewport camera doesn’t stop when I release my fingers from the keys.

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [November 12, 2021, 6:58pm UTC](https://forums.unrealengine.com/t/ability-to-remove-the-viewport-camera-slide-when-navigating-within-the-viewport/490865/2 "2021-11-12T18:58:07Z")

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Try using F to zoom instead. Just select the object, and click F.

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**Author:** ![BALDOCG](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BALDOCG](https://forums.unrealengine.com/u/BALDOCG)\
**Post date:** [March 24, 2022, 9:18am UTC](https://forums.unrealengine.com/t/ability-to-remove-the-viewport-camera-slide-when-navigating-within-the-viewport/490865/3 "2022-03-24T09:18:11Z")

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This setting is the likely culprit, it’s located in Project Settings \> Engine \> General Settings :

![fixed_framerate](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/b/b/9bb5a5daeca52b67f3460c989a825ca69cf42626.jpeg)
