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Ability to draw guidelines and guideline snapping

Hi,

There is a tool in Sketchup called “Tape Measure Tool” that allows you to measure distances and to draw guidelines.

I think it would be a cool addition to the UE4 Editor toolbox something similar for people like me affected by “mesh placement OCD” :smiley:

Sometimes the grid is not enough and having a more accurate option to place geometry would increase productivity and precision.

Here you have some cubes with guidelines, now if I wanted to add more stuff I can use those guidelines to put everything in relation to where the cube is located:

e7535290080d9581b16f1b3c2326427946acd783.png

Now something more practical, let’s say I want to finish a bridge putting a barrier on each side and I want them pixel perfect placed, I can draw some guidelines and them move the meshes exactly where I need them:

71b50dce9bab0c091ba4564f462589cd0368b852.png

Now something a little bit harder, I want to put stairs in a ramp, easy:

a608c6c3b0435fa090e4655397c565c916ad255a.png
259a2b5a35111f6a3166a32955a5442050fe1da4.png

But what if I didn’t have the ramp and wanted only odd stairs? Easy with guidelines:

8445a7d8c9e43e1bc1fbe743859a09e1a8393fb4.png

This is it, I think it would be very useful.

Cheers.

When your objects xyz.0 and not xyz.374624678248 , you can place them well inside UE with Gridsnapping.
When i need snapping set to 1, most times, something is wrong.
For a ruler “In any of the orthographic viewports, hold down your middle mouse button and drag”
A.D.