Hello, I am new to Unreal and got stuck on my project in a Ability setup.
Is there a way to assign abilities to equipment, so that abilities would become usable only when the item is equipped? If yes, maybe someone can assist me with figuring out how to set that up?
Save all your abilities into an interface. Everything that can have abilities should use this interface. When equipment is equipped, call whatever function from that interface on whoever tried to equip it. Do the same in reverse for unequip.
Thank you. Will try this