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A simple yet unorthodox solution to first person footsteps.

I myself have searched and seen others looking for a way to give the first person project example footsteps sounds.
Well the simplest solution I found was to use the Third person character template add a first person camera,
set the player model to hidden and attach an anim notify sound event to the walk and run animations.

Just thought I would post this, it’s not an ideal solution but a quick one for people having difficulty syncing footstep sounds
on the first person template.