# A problem about Physic and PhyX

**URL:** <https://forums.unrealengine.com/t/a-problem-about-physic-and-phyx/31905>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [June 7, 2015, 7:20am UTC](https://forums.unrealengine.com/t/a-problem-about-physic-and-phyx/31905 "2015-06-07T07:20:17Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_ebc76005](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_ebc76005](https://forums.unrealengine.com/u/anonymous_user_ebc76005)\
**Post date:** [June 7, 2015, 7:20am UTC](https://forums.unrealengine.com/t/a-problem-about-physic-and-phyx/31905/1 "2015-06-07T07:20:17Z")

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I want to create a project with PhysX physical engine.  
But I can’t find any interface about PhysX.  
So, should I install PhysX SDK?  
Thanks.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_f6530a3e1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_f6530a3e1](https://forums.unrealengine.com/u/anonymous_user_f6530a3e1)\
**Post date:** [June 7, 2015, 10:42am UTC](https://forums.unrealengine.com/t/a-problem-about-physic-and-phyx/31905/2 "2015-06-07T10:42:33Z")

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It should already be included with what you have. If you want to access it from C++ Then you’ll need to add a few includes, it’s quite easy. See

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> I’m having so many problems trying to get physics working on objects the way I want it to, it’s getting to the point that implementing it myself is starting to look like a faster option. Am I alone? Am I just completely off track? Things in...
