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A normal FPS to multiplayer

Hi.

I got finished creating fps game and its levels. I wanted to make this multiplayer but cant find a tutorial that shows how to create global multiplayer and not local. Please help me out. I have worked on this game for a while and want to start with the multiplayer design.

Thank you :slight_smile:

BTW the games name is XENOME

You need to use the Game Session system, or you can have players join by IP address. There aren’t many tutorials for it because it’s complex and quite a big system, and there’s no one right way to do things.

A few places I’d recommend starting are:

Studying the ShooterGame source code, available on the Launcher ‘Learn’ tab.
Exi’s Network Compendium
Study the Unreal Tournament Source Code (Useful if you want a globally-scaling network game, but extremely complex)

There are also a few Blueprint Projects available on the Marketplace to help with this kind of thing, and a free plugin.

Exi’s MP Lobby
Advanced Sessions Plugin

Good luck :slight_smile: