Hmmm I’m using ‘spawn actor’ which to my understanding is somewhat different than draw calls per se? So … at some point I end up when doing 256 by 256 samples, 65536 actors; seems I should find a way to aggregate the samples some other way, for starters?
Thanks Darth. And perhaps I’m asking either the wrong question or asking the question the wrong way, simpler might be: What’s the best way to get a million cubes into UE4?