# A lot of Audio Player Devices stopped working after 21/02/2025 update

**URL:** <https://forums.unrealengine.com/t/a-lot-of-audio-player-devices-stopped-working-after-21-02-2025-update/2348649>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [February 21, 2025, 2:21pm UTC](https://forums.unrealengine.com/t/a-lot-of-audio-player-devices-stopped-working-after-21-02-2025-update/2348649 "2025-02-21T14:21:21Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [February 21, 2025, 10:11pm UTC](https://forums.unrealengine.com/t/a-lot-of-audio-player-devices-stopped-working-after-21-02-2025-update/2348649/9 "2025-02-21T22:11:30Z")

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Hey folks, thanks for the reports on this,

> [@Fortnite Ecosystem v34.00 with Known Issues](https://forums.unrealengine.com/t/fortnite-ecosystem-v34-00-with-known-issues/2348204/8):
>
> We’re aware of an issue preventing SoundWaves from playing in UEFN islands if their sample rate isn’t set to: 48khz, 44.1khz 32khz, and 24khz. We are working on a fix and will provide an update once we have more information. In the meantime, resampling your audio to the rates above will allow SoundWaves to play in UEFN islands.

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