The article is lacking the necessary steps to avoid having black screen showing up when running the game.
This has been addressed and resolved in this AnswerHub question exactly a year ago. The staff responded that a start-up map may have not been set when packaging the game. I feel this information is important for new users, especially students like me, using Unreal Engine 4 yet who don’t have a clue on using it.
Can the documentation article have this important information added to it?
Also, I am confused by packaging and distributing the game aimed for Windows/Mac platforms. The documentation article did not mention anything able packaging a game for PC, and then what to do with it after the packaging has completed. Do you copy/paste the entire WindowsNoEditor/MacNoEditor folder around, and that is it? Nothing else to say?