A character teleported slightly above ground is automatically put on the ground?

Not really sure where you’re getting at. The issue is that spawning slightly above ground results in the character being teleported on the ground. For example, if the ground is at 0, teleporting the character to 0,0,10 will actually teleport him to 0,0,0. This goes for 0,0,20 and 0,0,30 and 0,0,40. If I teleport to 0,0,50, the character will actually go to that exact spot then fall down.