# A bigger hitbox with the on click event

**URL:** <https://forums.unrealengine.com/t/a-bigger-hitbox-with-the-on-click-event/401839>\
**Category:** Blueprint\
**Tags:** onclick, unreal-engine, editor, UE4, Blueprint, question\
**Created:** [August 11, 2017, 12:54pm UTC](https://forums.unrealengine.com/t/a-bigger-hitbox-with-the-on-click-event/401839 "2017-08-11T12:54:25Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![cyadic](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cyadic](https://forums.unrealengine.com/u/cyadic)\
**Post date:** [August 11, 2017, 12:54pm UTC](https://forums.unrealengine.com/t/a-bigger-hitbox-with-the-on-click-event/401839/1 "2017-08-11T12:54:25Z")

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Hi,  
I’m kinda new new with the _onclick Event_ , i want to know how i can get a bigger hitbox for the event i am making my test on a door but i can only open it when i click on the door itself i would to click around but still trigger open it.

 ![193491-capture.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/b/9/bb9942402b6c37eb1b124323108f29ab55bb448c.jpeg)

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**Author:** ![Reetro\_69](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Reetro\_69](https://forums.unrealengine.com/u/Reetro_69)\
**Post date:** [March 25, 2018, 3:34am UTC](https://forums.unrealengine.com/t/a-bigger-hitbox-with-the-on-click-event/401839/2 "2018-03-25T03:34:56Z")

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Hey did you ever find out how to do this am currently wondering the same thing

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**Author:** ![Nebula\_Games\_Inc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nebula\_Games\_Inc](https://forums.unrealengine.com/u/Nebula_Games_Inc)\
**Post date:** [March 25, 2018, 4:32am UTC](https://forums.unrealengine.com/t/a-bigger-hitbox-with-the-on-click-event/401839/3 "2018-03-25T04:32:54Z")

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Try making a large box collision around the door and then using the box collision for the “on clicked” event instead of the door mesh. Should do the trick!
