Hi All,
I have some problems when I package and run my game that weren’t there before version 4.16.
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The mirror window has gone borderless and I don’t seem to be able to get back the mirror mode that I used before.
In my level blue print I have a command node now that runs ‘vr.MirrorMode 4’ and I have tried others but they don’t seem the same as before.
Also why is this not reflected when i PIE? Why is PIE and cooked mirror windows different? Why is the cooked game border less? -
Screen print messages have stopped appearing in the cooked game. They show up in PIE.
This used to happen a lot before but then I could just swap development mode (if I had changed that) and restart the editor and they would come back.
Now they don’t come back whatever I do.
Does anyone know how to fix any of these problems?
Cheers