8k texture resolution fix not working, still only 4k

Hi, having an issue importing and displaying 8k texture maps - they are importing at 8k but displaying at 4k. I’ve searched this issue & pre-existing solutions and found the ‘.ini’ fix with the line:

[SystemSettings] 
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point) 

But despite putting this into the project/config/DefaultEngine.ini file, whenever I launch the project I still get the following parameters:

74587-ue4_texturesettings.png

Hey,

Ive got this same problem in 4.12.5. Does anybody know how to fix it? Would it be limited by my GPU being an Nvidia 670TI?

Thanks

Edit the BaseDeviceProfiles in of your engine version as described here:

thread here