5.4.4 Color Regions crash with SMPTE 2110

[2025.05.13-15.11.35:318][320]LogWindows: Windows GetLastError: The operation completed successfully. (0)

[2025.05.13-15.11.36:903][320]LogWindows: Error: === Critical error: ===

[2025.05.13-15.11.36:904][320]LogWindows: Error:

[2025.05.13-15.11.36:904][320]LogWindows: Error: Assertion failed: InTexture.IsValid() [File:D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Renderer\Public\ScreenPass.inl] [Line: 148]

[2025.05.13-15.11.36:904][320]LogWindows: Error:

[2025.05.13-15.11.36:904][320]LogWindows: Error:

[2025.05.13-15.11.36:904][320]LogWindows: Error:

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffebcfff8db UnrealEditor-ColorCorrectRegions.dll!`anonymous namespace’::RenderRegion() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Plugins\Experimental\ColorCorrectRegions\Source\ColorCorrectRegions\Private\ColorCorrectRegionsSceneViewExtension.cpp:428]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffebcffb898 UnrealEditor-ColorCorrectRegions.dll!FColorCorrectRegionsSceneViewExtension::PrePostProcessPass_RenderThread() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Plugins\Experimental\ColorCorrectRegions\Source\ColorCorrectRegions\Private\ColorCorrectRegionsSceneViewExtension.cpp:734]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffeccd5a276 UnrealEditor-Renderer.dll!FDeferredShadingSceneRenderer::Render() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Renderer\Private\DeferredShadingRenderer.cpp:3345]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffecdbc8db9 UnrealEditor-Renderer.dll!RenderViewFamilies_RenderThread() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:4832]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffecdb6930a UnrealEditor-Renderer.dll!`FRendererModule::BeginRenderingViewFamilies’::`89’::<lambda_3>::operator()() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:5121]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffeeab16ad0 UnrealEditor-RenderCore.dll!`FRenderThreadCommandPipe::EnqueueAndLaunch’::`5’::<lambda_1>::operator()() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:1751]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffeeab53115 UnrealEditor-RenderCore.dll!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),1> >::ExecuteTask() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1235]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffee1d1c74a UnrealEditor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:760]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffee1d1cdee UnrealEditor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:651]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffeeab817bf UnrealEditor-RenderCore.dll!RenderingThreadMain() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:413]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffeeab86464 UnrealEditor-RenderCore.dll!FRenderingThread::Run() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:539]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffee235a03d UnrealEditor-Core.dll!FRunnableThreadWin::Run() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007ffee234da07 UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\EngineBuild\Unreal-Engine-5.4-ICVFX\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]

[2025.05.13-15.11.36:904][320]LogWindows: Error: [Callstack] 0x00007fff47b37374 KERNEL32.DLL!UnknownFunction