In 5.4.2 all references to blueprint class based references are always returned none when opening the blueprints after engine restart. Things such as class references: Blueprint classes, blueprint enums, blueprint enum bitwise, or any thing other than object references. This is completely ruining projects. C++ classes work fine. Is there way to work around or fix this issue? I tried filing bug report but then the report just get deleted and returns an error to the case number…