5.2 crash on exit PIE only when moving

Honestly, I get all the weird stuff :rofl:
But that was my thinking too, it must be coded related, I noticed the Blank levels don’t generate a HLOD map instance, wasn’t sure if that had something to do with it? And if the character is stood still and I exit the PIE, no crash! Honestly it’s beyond me :smiling_face_with_tear: