Hey Everyone, I’m a dev who has worked with Unreal UMG for 4 years. Around the time my team updated to UE5, I noticed a change in the way the details panel displayed properties in the UMG Designer window.
So to be more specific – i can make variables in the Graph tab, and usually I can click the little eyeball next to that variable to ‘expose it’ – the way I was using this in previous years was to create variables that my UI Designer will interface with. Anything that i don’t expose wouldn’t show up.
Now that is no longer the case. Whether I use the eyeball or not doesn’t seem to matter for my properties. Whatever attempts I’ve made to find what could be causing this have been futile, at some point I’ll probably debug this deeper but I was hoping someone could swoop in with some obvious answer I can’t find. Could this be a bug? Anyone else deal with this?