5.1 landscape nanite

Can anyone tell me how use "nanite landscape button in landscape editor in 5.1? After enable nanite landscape button, all go to black.

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Did you check the material?

Yes, i make simple mat with 2 textures base color and landscape layer blend, and it’s not work at all. All materials with no RVT black.

BUT

I used runtime virtual textures and it worked as it should! Yep! its cool! I am attaching the end of the material just so that everything fits perfectly on the landscape. And even gave a performance boost of about 20-25 fps just when drawing this material with nanite landscape.

But not really.
There is one problem.
Maybe it’s not even a problem.

But when you quickly turn the mouse, you can see the rendering of low-resolution virtual textures, after a second they become good, I don’t quite understand how to deal with this defect and I would like to get an answer to this question.

Have you solved the problem with low resolution textures when turning the camera?

no, mb anyone can help with this?