(5.0.0 Early Access 2) - Linked Anim Graph crash after restart Assertion failed: NumNewPins == InNewPins.Num() (4.26)

I figured out this came from splitting the Vector2D pin from the input to the Linked Anim Graph that was causing that crash. I did that to plug two values in as is, but now that I converted them to a Vector2D and plug that in, everything works fine and I don’t get any crashes now.